Enemy Territory: Quake Wars is, it's fair to say, one of the most highly-anticipated multiplayer, first-person shooters ever made.
It's the follow-up to Britsoft developer Splash Damage's Wolfenstein: Enemy Territory and is set in the same bio-mech-augmented cyberpunk future as Quake II and Quake 4.
After Quake III Arena, Enemy Territories Quake Wars is the second multiplayer-only game in the Quake series, building on the gameplay of Wolfenstein: Enemy Territory but featuring loads more vehicles, bigger maps and lots more.
It serves as a prequel to ID Software's now legendary Quake II and drops players into the year 2065, where they will play as either the Allied troupes of the Global Defence Force or a new Axis of Evil, the Strogg, in all their technologically advanced and brutal glory.
That's right, it's World War II with aliens. Splash Damage has taken great pains to ensure that Enemy Territories is not your bog standard, same-characters-with-different-skins shooter. Choices of side, weapons and vehicles will dramatically affect how the game is played.
And that's before you even take into account character classes. On the side of the GDF, you'll find a choice between Soldier, Field Ops, Engineer, Covert Ops and Medic. For the Strogg, you'll have a choice between Aggressor, Oppressor, Constructor, Infiltrator, and Technician.
From there, it's a question of choosing your weapons carefully, coordinating your efforts and setting out to blow the living daylights out of each other in a meticulously realised landscape.
Critical Acclaim: The game that won over forty E3, Editor's Choice and Game of the Year awards now comes to the Xbox 360 and PlayStation 3
Intense Mission-Based Combat: QUAKE Wars pits teams against each other on massive maps located in desert, arctic and tropical environments. Players battle through intense skirmishes with real military-style objectives
Offline and Online Modes: Hone your skills against surprisingly lifelike AI offline, then join the battle online with friends
Unique Teams and Character Classes: The GDF and Strogg are two distinct armies with different soldier classes, weapons, vehicles and tactics. Enjoy a modern military style of play with the GDF, or wield unearthly alien technology with the Strogg Team-Based Combat: Using class-specific skills, players can be the linchpin of an entire operation. Players are rewarded for working together as a team to accomplish mission objectives
Upgradeable Capabilities and Statistics: Throughout a multi-mission campaign, players earn experience and promotions, and gain new skills to help the team. In addition, stats are globally recorded for players to track their rank and prestige in the Enemy Territory community
Broad Accessibility: QUAKE Wars goes beyond providing basic tips for new players. It also features several innovations that open the game to a broader audience
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